Please use this curriculum to attach as a “Supplemental” educational purpose in Class Wallet. Be sure to add your students name and ESA ID #.
Shen Yun Educational Curriculum
Student Name/ID #:
Provider: STEAM Learning LLC – We Explore Curriculum Series
Program: STEAM Studios (Arts & World Cultures)
Audience: K–12 Students (grade-level differentiation built into core curriculum)
Instructional Format: Live Performance Extension
Instructional Time: 3–5 hours
Purpose of This Addendum
This document serves as a curriculum extension to the existing STEAM Studios We Explore Arts & World Cultures curriculum. Attendance at Shen Yun functions as a live instructional experience that reinforces previously taught content in world cultures, history, music, dance, and visual arts.
This addendum is intended for ESA reimbursement documentation and is not a standalone course.
Curriculum Connection
Shen Yun directly supports ongoing STEAM Studios instruction in:
World civilizations and cultural traditions
Performing arts as historical storytelling
Music and movement as systems of expression
Cultural preservation and identity
Students have prior exposure through STEAM Studios lessons to:
Ancient civilizations and dynasties
Symbolism in art and performance
Comparing global cultural expressions
Learning Objectives
Students will:
Observe how performing arts communicate historical and cultural narratives
Identify cultural themes such as harmony, virtue, and resilience
Make connections between classroom learning and a live cultural performance
Reflect on how the arts preserve history and values
Live Performance Experience
Instructional Focus During Attendance:
Storytelling through movement and music
Costume, color, and visual symbolism
Emotional impact and audience interpretation
Students may document learning through drawing, note-taking, or discussion, depending on age.
Post-Performance Reflection (Integrated)
Reflection is completed within regular STEAM Studios instructional time and may include:
Group discussion
Written or illustrated response
Art- or movement-based reflection project
Assessment & Evidence
Evidence of learning may include:
Student reflection or project
Parent-signed learning log
Ticket receipt
This curriculum addendum
Assessment is formative and aligned to existing STEAM Studios practices.
Standards Alignment (Representative)
C3 Framework: History & Geography
National Core Arts Standards (Dance, Music, Visual Arts)
ELA Listening, Speaking, and Writing Standards
ESA Educational Rationale
Shen Yun attendance qualifies as an arts-integrated educational field experience when paired with STEAM Studios instruction. This addendum documents its direct curricular alignment for ESA reimbursement purposes.